Category Archives: Nintendo

Gamings Longest Running Series

Despite gamers constantly demanding new IPs and bemoaning publishers’ conservative sequel-laden schedules, it’s actually usually existing franchises that consistently top the sales charts.

With the recent announcement of Call of Duty: Advanced Warfare and the upcoming release of Mario Kart 8, we decided to take a look at the longest running videogame series that have had consistent entries.

Space Invaders

Space Invaders

First released in arcades back in 1978, the classic Space Invaders has largely remained identical throughout it’s numerous iterations throughout the years. Although the majority of the game’s re-releases has been as part of retro compilations, 2008 WiiWare title ‘Space Invaders Get Even’ switched up the gameplay entirely and allowed you to play as the Invaders themselves. The series’ most recent release was the 2009 iOS version – a full 31 years after its debut.

Length of series: 31 years
Number of games: 20+

Flight Simulator


A bit of a surprise entry, but Microsoft Flight Simulator has been around in various forms since 1980. The well known PC series was discontinued in 2009 when Microsoft closed down the studio responsible for making it. However, just a few short years later in 2012, it was relaunched as Microsoft Flight; a full 32 years from first release to last.

Length of series: 32 years
Number of games: 13



Richard Garriot’s iconic RPG series is still considered by many as one of the very best RPGs ever made and is without doubt the granddaddy of open world fantasy titles such as The Elder Scrolls and Fallout 3. So far, there have been nine instalments of the main Ultima series as well as dozens of spin offs, including a hugely successful MMO (Ultima Online) which launched in 1997. The latest release in the series was 2013′s Ultima Forever: Quest for the Avatar, a free to play online RPG.

Length of series: 27 years
Number of games: 25 +

Final Fantasy


Squaresoft, poised on the precipice of bankruptcy, originally chose their game name to represent the studio’s dying swansong. However, Final Fantasy was a breakout success and 27 years from its first release in 1987, the series is still going strong. Although FF has somewhat changed over the multiple console generations, its core ideas have largely remained. As well as fourteen main instalments, the series has also spawned multiple direct sequels and spin-offs including the popular Kingdom Hearts collaboration with Disney.

Length of series: 27 years
Number of games: 45+



Castlevania made its debut way back in 1986 and is still going strong today. The series even holds Guinness World records for ‘Most games in an action series’ with 40 titles (including Japanese only spin offs) and ‘Largest number of platforms for one series’. Again, it’s a series that has adapted throughout the generations with its most recent releases breaking from the series’ side scrolling roots, now morphing into an action RPG.

Length of series: 28 years
Number of titles: 30+

Super Mario Bros


Good old Mario has appeared in over 200 different titles since he first appeared as Jumpman in Donkey Kong back in 1981. Nowadays, the portly plumber is now adept at everything from kart racing to golf, but it all spawned from the iconic platformer ‘Super Mario Bros’ for the NES in 1983.

Length of series: 31 years
Number of titles: 200+


Pac-Man is one of the true iconic classics in gaming. The instantly recognisable pill muncher has been synonymous with videogames since he first appeared in arcades back in 1980. Barely a year goes by without some form of Pac-Man release and despite multiple forays into other genres, it’s still the classic top down gameplay that remains the most popular.

Length of series: 34 years
Number of Titles: 20+



Sid Meier’s empire building series may only be on its fifth full release, but it’s been around since the days of DOS. The turn based strategy series has been consistently popular with fans for over 20 years now, since its first release in 1991.

Length of series: 23 years
Number of titles: 5 (+ numerous expansions & spin offs)

Metal Gear


While most fans of the Metal Gear series will have joined the party in 1998 with the release of the brilliant PS1 title Metal Gear Solid, the series has actually been around since 1987. Originally appearing on the MSX in Japan as a top down stealth action title, it was also reworked and released on the NES. Interestingly the original game actually got two separate sequels. First up was unofficial sequel ‘Snake’s Revenge’, which came out on the NES; original creator Hideo Kojima then released Metal Gear 2: Solid Snake on the MSX2. Since then the series has gone from strength to strength with a number of spin offs and overly long cut scenes.

Length of series: 27 years
Number of games: 20

Sonic The Hedgehog


Like his one time rival Mario, Sonic has appeared in dozens of games since his debut. He’s featured in everything from 2D & 3D platformers to racing and educational games. Not to mention that the original Sonic game has been re-released on pretty much every platform known to man (even Nintendo hardware)

Length of series: 23 years
Number of games: 70+

What long running series is your favourite? Did we miss any? Let us know in the comments below

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The Buyers Guide To May

After a couple of quiet weeks, it seems the games industry has gone mad again and decided to release a whole host of big hitting games in the few short weeks that make up the month of May.

So here’s a brief round up of some of the biggest games trying to tempt those precious pennies from your bank account.

2nd May 2014

Mario Golf: World Tour (3DS/2DS)


Mario is back and this time, he’s brought his Golf clubs as Mario Golf: World Tour makes its way onto the 3DS. Play as a whole host of characters from all over the Mushroom Kingdom across a set of traditional and Mario themed courses. Mario Golf: World Tour offer a surprisingly deep golfing experience while also catering for players after a more casual golf game.

The Amazing Spiderman 2 (360/Xbox One/PS3/PS4/WiiU/PC/3DS)


It’s been a long time since we’ve had a good Spiderman game (which, incidentally, was also the last good movie tie-in game). Perennial Spiderman team Beenox are hoping their movie-based game can capture some of the elements that made the PS2 Spiderman 2 game so good. With improved web swinging and combat systems, things do look promising.

7th May 2014

Peggle 2 (360)


Finally Xbox 360 owners can get their Peggle on as Peggle 2 makes its way onto the Microsoft’s older console. Featuring more Peggle Masters with brand new skills, Peggle 2 offers up more of the insanely addictive and joy inducing gameplay the series has become known for. Expect it to release on more platforms soon.

The God of War Collection (Vita)


Didn’t this come out already several times? This God of War collection brings Greece’s angriest man’s first two PS2 adventures to Sony’s portable handheld for the first time. Complete with enhanced visuals and full trophy support, this latest Kratos compilation allows you to do your angry shouting wherever you travel.

9th May 2014

Bound By Flame (PS4/PS3/360/PC)


Bound By Flame is an action RPG that promises everything you’d expect from – well, an action RPG. Developer Spiders (this is the company name; it wasn’t actually developed by arachnids) is promising an epic 30 hour story , with player choices that affect the storyline. While it’s yet to be seen exactly what Bound By Flame offers that other titles haven’t, the game certainly does look interesting to genre fans so far.

16th May 2014

Kirby: Triple Deluxe (3DS)


Ever since its release in Japan earlier this year, this 2.5D platformer has received much praise – especially for it’s gorgeous art style and playability. Alongside the core games side scrolling platforming, Triple Deluxe also features a Smash Bros style 4 player fighting game and a rhythm action mini game featuring classic music from the Kirby series.

20th May 2014

Wolfenstein: The New Order (360/Xbox One/PS3/PS4/PC)


The granddaddy of the modern FPS returns this month, with MachineGames’ take on an alternative history where the Nazi’s triumphed in World War II. Wolfenstein: The New Order attempts to take shooters back to a time when everything was less grimy and serious and reintroduces straight out balls to the wall fun and explosions. While the decision to leave out online multiplayer may erk some, The New Order could hopefully inject some much needed fun into the single player FPS landscape.

Transistor (PS4,PC)


The studio that brought you the excellent Bastion returns with another action RPG. While comparisons with its predecessor are likely to be made, developer Super Giant Games is keen to stress that Transistor is very much its own game – though expect a familiar mix of careful strategy and planning with action heavy combat. With a typical gorgeous art style and a soundtrack that would make much bigger titles blush, Transistor is shaping up to be one of 2014′s most standout downloadable title.

27th May 2014

Watch_Dogs (PS3/PS4/360/Xbox One/PC)


Finally the game that has wowed the last TWO E3′s is actually getting released. While it’s fair to say that some of the excitement for Ubisoft’s open world hacking title has died down since it’s initial reveal, there is still a lot of attention on this one. Recent trailers have posed questions as to the game’s true graphical quality, but we’re hoping the the fully hackable open city offers up enough unique gameplay opportunities to keep it interesting.

30th May 2014

Mario Kart 8 (Wii-U)


The overworked portly plumber makes two appearances this month. Mario Kart brings all the favourite aspects of the previous games (and ahem…that blue shell) into the HD era, complete with all new anti gravity gameplay. With full local and online co-op and the ability to share your races on the Mii Verse via Mario Kart TV, Mario Kart 8 looks set to continue the series trend as the perfect multiplayer game for Nintendo systems. You can also snag a FREE Wii-U game if you register a copy after launch

What will you be picking up? Let us know in the comments below or on Facebook & Twitter (@TeamGPN)

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The Good, The Bad and The Crazy: Controllers

The humble control pad has played it’s part in almost every gaming experience we’ve ever had and is often taken for granted. Just think how different many of you defining gaming experiences would have been were it not for the controller in your hands.

We at GamePointsNow decided to take a look at some of the best,worst and plain crazy controllers from across gaming history.

The Good

Xbox 360 Controller


Despite its gigantic size the controller for the original Xbox was so close to being perfect it’s no surprise that this slimmed down and fine tuned version that launched with the Xbox 360 is highly regarded amongst gamers today and still the controller of choice for many. Obviously designed with FPS games in mind, the wireless wonder was perfectly designed for those long nights blowing things up online with your buddies. While the original d-pad was it’s one let down, later iterations of the controller were released to correct this.

Sony Dualshock 4 (PS4)


You’ve got to hand it to Sony, they have an idea and they stick with it. Now in it’s fourth iteration the Dual Shock 4 is easily the best of the bunch and it’s biggest evolution to date. A slight redesign has done wonders for Playstations tried and tested design, the improved triggers, better grips and remodelled thumbsticks make the DS4 a true contender for the best controller out today.

Nintendo Wii Remote


No controller can lay claim to changing the gaming landscape like Nintendo’s Wii Remote. Despite a tendency to fly out of your hand and into the TV/wall/small child’s face, it really did change everything (after a wrist strap was added). From kids to grandparents everyone could use a Wii Remote, and while they may not have necessarily understood how it worked (is it magic??) never before had gaming been so open to such a wide audience. The further addition of Wii Motion Plus further down the line also made it incredibly accurate.

Super Nintendo Controller


Many still regard the SNES pad as the finest example of a controller to date, and even more argue that we wouldn’t have the pads we have today if it wasn’t for Nintendo’s well designed beauty. The first controller to feature shoulder buttons was as effective for playing Streetfighter II as it was tripping up your parents on its seemingly endless wire.

Keyboard & Mouse


OK, OK, we couldn’t not include the good old K&B in this list. While controllers have undergone some form of design overhaul as gaming has evolved the keyboard & mouse has pretty much remained as is at it’s heart. While there are some pretty radical versions of each out there, even the most basic of setups will see you sniping noobs with a precision not afforded to more console based gamers.

The Bad

Sony Dualshock 3 (PS3)


It may be surprising to see this make the worst list, especially after our praise of it’s successor, but the Dual Shock 3 was a huge misstep for many. Despite being largely unchanged from the Dual Shock 2 somehow the DS3 just seemed to feel like a cheaper cut down version, and that’s without mentioning the fact it initially launched without vibration as Sixaxis due to a legal dispute at the PS3′s launch. With it’s distinct lack of weight, huge dead zones in the sticks and slippy triggers it’s easy to see why Sony decided a redesign was in order.

Atari Jaguar Controller 


Just look at it!!! The Atari Jaguar controller really does prove that sometimes more is not always the answer. Why on earth would somebody think adding the number keys from a phone was a good idea in a controller is beyond us, especially when you consider this came out during the SNES/Megadrive era. You probably won’t be surprised to hear that this was the last venture into the hardware market for Atari with the much derided Jaguar selling under 250,000 units despite boasting “advanced 64 bit technology”

Sega Saturn 3D Controller


Just what Sega were thinking when they released this we’ll never know. The 3D controller was released for the Sega Saturn to go along with the release of NiGHTS into dreams but it really felt like some kind of weird protype. Despite featuring a whole host of features that we still use now its horrible design just made so difficult to use, couple that with the fact that it didn’t even work with most Saturn games made it even more useless.

Resident Evil 4: Chainsaw Controller (GameCube)


An example of pure style over substance. Third party Nuby Tech took themed controllers to the next level when they released this alongside Resident Evil 4 for the GameCube. Claims that it actually enhances the already fantastic game are however wide of the mark and it makes for a far more interesting display piece than it does a functional controller.

Nintendo Super Scope (SNES)


Nintendo have never been shy to experiment when it comes to add-ons for their systems but the Super Scope raised more than a few eyebrows when it was released for the SNES in 1992. The two foot long Bazooka shaped peripheral was even mentioned in a congressional hearing due to it resembling and “assault weapon”. While it proved to be pretty popular the major problem is that it was only actually supported by a handful of titles, and six of those came bundled with it.

The Crazy

Raildriver Desktop Train Cab Controller (PC)


As if playing a game about driving trains wasn’t enough, the fact you can spend a small fortune on a controller to replicate the console of an actual train is a little strange to us, but what do we know? Featuring prototypical levers and controls as well as 34 programmable buttons, the Raildriver DTCC promises the ultimate interface for computer based railroading and makes it feel like you’re driving a train, not a computer. Funny hat not included sadly.

The Power Glove (NES)


Contrary to public opinion Nintendo actually had nothing to do with the design and release of the Power Glove for the NES. It was instead developed by Grant Goddard and Sam Davis at Abrams Gentile Entertainment (AGE) who then licensed it to toy manufacturer Mattel. Despite launching to much fanfare and over the top 80′s advertising ( now you’re playing with power!!) the Power Glove was largely regarded as a huge flop. It did however later become a kind of cult classic, mainly due to its inclusion in the Nintendo produced movie The Wizard.

Sega Activator


Long before Kinect Sega was trying to get us off our sofa’s and get more involved when playing video games, the Sega activator however may have been the most ridiculous reason ever though. In the adverts it looked incredible, implying that the octagon shaped ring which you stood in could translate your moves into the games you played allowing you to live out your dreams of being a martial arts master. Sadly it wasn’t to be, instead all the infrared based device did was associated your movements with predetermined button prompts juts like using a proper controller, but at least we were spared the embarrassment of our characters collapsing from exhaustion in games too.

Steel Battalion Controller (Xbox)


It seems like this bad boy makes it into every list we make recently but it always seems to fit so nicely. It’s a rare thing when a game is more known for its peripheral than its actual gameplay but Steel Battalion certainly falls into that category. The mega controller (complete with pedals) was the only way you could play the game so that meant stumping up the best part of £200 in order to be confused by which of the 40 buttons actually started your mech instead of washing its windows.

PrioVR MoCap suit


If you’ve ever seen actors in motion capture suits you’ll already be kind of familiar with what US based YEI Technology are offering with their PrioVR suits. The crowd funded technology is promising real time 360 degree motion tracking that will work pretty much anywhere, even with multiple users. Should it be successful when it launches later this year it could very well be the most interesting piece of gaming tech in years.

Boong-Ga Boong-Ga (Arcade)


It’s fair to say that the gaming scene in the far east is a little different from everywhere else. No more so is it demonstrated than by this arcade machine based on a Korean children’s prank that involves poking unaware victims up the bottom. Thankfully it was never released anywhere near Europe so at least we didn’t have to put up the the Daily Mail writing about it being a fingering prostitute simulator (yes that was part in the game!!)

Did we miss any? Do own any of the crazy ones? Let us know what you think in the comments below, on Facebook or via Twitter (@TeamGPN)

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Club Nintendo 3DS Game Card Case Review

With a trip to Gamescom in Germany just around the corner, I was need of case to carry around some of the stonkingly good 3DS titles have have been released this year.The Club Nintendo 3DS Game Card Case is shaped like a DS cartridge case and is capable of carrying a whopping 18 DS or 3DS game cartridges.


Club Nintendo rewards gamers who buy Nintendo games or consoles with ‘Stars’ that can be traded in for generally exclusive Nintendo themed rewards, and this case comes from that selection. Traditionally, the EU store offerings have been quite weak, or anything remotely interesting has sold out almost instantly, which makes you wonder how much stock the big N have of some of these items.


The Game Card Case costs 1250 Stars (which equates to about 5 game puchases) and is still readily available as this review is written. The case from the outside is exactly the same size as a standard DS case, but it totally clear plastic. It comes with 3 reversible covers, which have Nintendo themed artwork on both sides (so 6 in total), so you’re bound to find at least one which appeals to your inner Ninty fan.


As you’d expect from Nintendo, the mouldings inside the case are very high quality and each clip is equally capable of holding either a single DS or a 3DS cartridge. As a 3DS fan who’s playing through some classic older DS games, this is a very welcome feature and one which I’ve struggled to find in alternative cases. Frankly, the whole product delivers as you’d expect so if you’re in the market for a DS game case and already have the Stars on your account, this case would be a shred purchase.


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Nintendo UK Contact Support Phone Number (Wii/3DS)


If you have a problem with a Nintendo console (such as Wii U, Wii or 3DS), then you can get in touch with Nintendo by ringing the UK contact number:

Nintendo UK contact number:

01753 483 700 (press 2 for customer service, calls charged at local rate)

or 0870 606 0237 (same as above but calls charged at higher rate of 5p/minute)

Nintendo UK’s support line has the following opening hours:

Monday-Friday: 08:30-19:00
Saturday: 08:30-15:30
Sunday: CLOSED

Was this information helpful to you? Which Nintendo console did you have a problem with? Leave a comment and let us know!

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